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PROJECT BRIEF
Taking on Season 2, our team continued developing the full on-set graphics system so it could once again keep up with the show’s fast pace.
The goal stayed the same: create a responsive environment that made contestants feel genuinely immersed in the gameplay. Using Unreal Engine 5, we further developed the custom motion graphics setup capable of running multiple graphics across multiple screens and sets simultaneously. The system stayed flexible enough to handle sudden gameplay shifts and deliver custom messaging instantly.
For the Dorm Tests, we delivered wireless keypad and voting podium units, keeping them discreet within the set and working with lighting to ensure each button press fired a reliable MIDI trigger.
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